I was cruising the internet for some tape references and found this commentary from Jazy.nets blog:
“Software’s rather brief commercial history, as even if extremely loosely defined, is only a hundred years or so old at most. This short run seems to be rapidly evolving into the oft-theorized brave new world: an end-state of medialess-ness. Most people and companies who have been involved in software development, up until very recently, have pushed their “soft” product in an oxymoronic “hard” shrink-wrapped box of some sort – all to generate traceable revenue at the cash register. Even the mighty (and once-mightier) Microsoft still sells physical license key cards for its software products, all the while clinging to whatever other shrink-wrapped products they can continue to push on their customers, even as they pivot and shift to the digital economy and distribution methods with their Xbox live services and others…”
Interesting commentary… it makes sense but i don’t think the era is dead by any means… more here.
Almost over with so much left to do…
We are still killing it at the game studio. The game is almost done.
In the meantime, I’ve been stocking up the studio with some new gear and practicing for live performance. I cannot wait to share the new and classic sounds I’ve been piecing together.
Upcoming my good friend Myles Egner is flying out in a month from SF to do some studio sessions. We are planning to post videos of the sessions as we build.
And of course more projects will be coming back online as the earth turns and the sun rises.